Mount & Blade 2 Bannerlord Town Management (Beginner's Guide) CONSOLE (2024)

Introduction

Mount & Blade 2 Bannerlord Town Management (Beginner's Guide) CONSOLE

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Video

Foreign Monk and today we are in a mountain blade to Banner Lords.

Within this video we attempt to tackle the tricky subject of towns and town management going over to different features within the town and a different steps that you want to take in order to make sure you keep your towns and, of course, if that's the kind of video that you want to see, don't forget to hit that like button and subscribe to the channel we currently have 85 of all uh Banner Lord viewers not subscribed to the channel and I, cannot tell you how much it helps us out if you hit that subscribe button anime enough of all of that, let's jump into this video now like I, said this is a big subject.

There's a lot of things we could go over, I want to try and keep it as short as possible and as ever, if I, don't explain anything enough for anyone.

Do me a favor.

Let me know down in the comments and I will try and help you out now.

First of all, we really need to talk about loyalty loyalty.

Is this single most important stat when it comes to any town that you own most expected would be the expected change to loyalty? You really want that to be in the plus and if there is in the negative, if you are losing loyalty per day, it's something you need to rectify.

If you have a low loyalty, then that means your town is likely to revolt and that's when you get the rebels, it's also a really easy way for you to choose your very first town by attacking a rebelled city.

What you want, or what you don't want, is for your City to be the one rebelling.

So a high loyalty is so important.

There's a few different factors when it comes to loyalty and the drift either way, um Governor culture- you can set your own Governor having a governor the same culture as the city that you own will impact the Loyalty um of that town, also, your own culture, so you being the ruler, the owner of that town and a culture that you are.

If you are the same culture as that town, you will have um positive influence over that town.

If you're not the same culture, it's going to be negative, minus three, which is a lot.

There are also different policies that you can get, which will impact the different um loyalty gain.

There are some really good policies to actually pick from we're going to go over those in a second, also Fairgrounds So.

Within your tap your management, your town management, you can actually set it to Fairgrounds, basically meaning you're having a party in your town, 24 7, that can give you a good um, strong boost to your loyalty.

Security having a higher Security will also help that as well also relations notable relations um within the town within the settlements around the town.

If you have high relations, that's also going to give you a positive loyalty score like I, said: loyalty really is the most important stat so make sure you're paying attention to it.

Let's take a look at a couple of policies that are key to pick up.

Tribunes of the people Town tax paid to the ruler is reduced by five percent.

There really isn't a lot, especially if you are well off with money, but Town loyalty is increased by one per day.

That's a really quick and easy one to pick up another good one is forgiveness of debts.

Settlement loyalty is increased by two per day.

The sediment production, however, is reduced by five percent.

Now the production reduced by five percent I would rather that we didn't get that, but having the two extra in loyalty per day for just this one policy is massive and then, of course, we have Imperial towns, towns howled by the ruling.

Clan gain one loyalty and one Prosperity per day.

Now we're touching Prosperity later, but having better is definitely good and towns held by non-ruling Clans lose 0.3 loyalty per day, but of course, for you and your towns you're going to be in a positive, which is what we want now.

Let's turn our attention to security now having a high security is so important.

We've already mentioned that it impacts um impacts your loyalty, but it impacts more than just that too.

Now, to get a high um loyalty, again you're going to have a number of factors that you know are going to be counting towards this score.

None more than your Garrison having a high Garrison and a ton of troops protecting your towns is going to mean you have a higher security.

As you can see, we have a high um security.

We are maxed out on security and we also are expected.

Change is high as well nothing's going to stop us from getting extra security here, however, you are capped out at 100.

So keep that in mind.

A useful policy to pick up is bailiffs.

Bailiffs gives you Town Security.

It's increased by one per day, uh Town's way of security greater than 60 yield.

One additional influence influence is absolutely amazing.

We want more of that.

However, taxes from towns is reduced by five.

Switching over to magistrates again, Town Security is increased by one per day and town taxes are reduced by five.

Both of these are really good and I would recommend you pick them up.

Okay, so Prosperity that a more Prosperity that we actually have the better having a low Prosperity means having a low income.

It also means having not enough Goods in your store.

It means less notable um NPCs, which also means less troops for you to recruit so having a high Prosperity can only be a good thing for any town.

Now, if you have low security or low food, then you're going to be having low Prosperity, which is something we absolutely do not want.

So get those things sorted.

If you want to turn around your prosperity, also having a high loyalty will again impact.

This number there's also a few policies that you'll also be able to pick up to boost this as well.

It may also surprise you to learn that having a low Prosperity having this number be low will also impact your workshops, so the greater your Prosperity, the better your workshops are going to be doing now.

One of the things that we can do in order to boost this number is by making sure we have level three aqueducts level.

Three aqueducts give you a one bonus to Prosperity per day and, of course, once you have got level, 3, aqueducts I would recommend switching over to housing, because housing also gives you the increase of one per day to Prosperity.

This will stack, obviously you're going to need the aqueducts first, because that's something you're going to have to build up um, whereas housing is something you can have on all the time.

So both of them together will stack, but you want the aqueducts first.

The next subject is a militia.

Now militia is really important.

Militia is the standard random troops that your town will recruit for you they're, not your soldiers.

These are guys just you know, mowing around the markets that have been picked up and recruited into the local militia.

These are lowly low-level troops.

However, they do generally make up the bulk of a Town's defense, especially until you actually get a high Garrison, so having a good militia having those stats be positive, as in other words they are passively increasing, are really important.

There's certain things that can help with this, such as culture and prosperity being another one and there's also militia grounds that you can actually pop up in town management.

Now, like every other building, this can be leveled up to level.

Three I would recommend doing it.

If you're going to be wanting a high militia um within your town, meaning you don't necessarily need as big a Garrison and of course, once you have leveled that to level three, you can then go down to daily defaults and just train militia which will give you a standard three plus um within your settlement.

The next subject is Garrison, I'm, sure I don't need to go over too much exactly what Garrison is.

Basically, you can put your own troops in to protect a town.

Now the one thing I would recommend leveling up to level three would be training field, so this increases the experience your Garrison troops actually earn passively per day, meaning if you put in level one troops and leave them a you know good amount of time.

Eventually those level one troops will be leveling up to level five level.

Six troops you're gonna, have decent squads in there.

Now you can actually increase your Garrison size as well.

There's a few different perks and things you can do for that now, a very important subject is going to be food.

If you have a low food, then all your other stats are going to be dropping as well is possibly one of the most fundamental things.

You need to make sure that your town has is food.

A great way to subsidize this is just by dumping.

A load of grain in a Shop, sell it to your town and in your town will use that until they are more stabilized.

Generally speaking, you don't need to mess around with food too much as long as you know, your little villagers aren't being raided.

You should be having a decent food implant into your town, of course, remembering that you're Garrison will also affect this.

If you have a huge Garrison, then it's going to be effect in the amount of food you have now I already mentioned at the beginning of the video that you can have a governor for your town and that really matters depending on who you pick from Governor, can Mata hugely in different things that come out of that.

But did you know that every Governor actually has a different abilities, different perks, based on the stats that they actually have different people's stats will affect just how well they can lead a town.

So take a look at that have a little look because, like I said um, there are so many different benefits for having different Governors as well as making sure the culture is correct.

Have a little looks at what other benefits you have? For instance, if you have a character that has high engineering, then it also means they're, probably going to have um, be good for giving you a high Construction level, now I'm not going to go over every single building project that you can produce in a game.

There's no point: if you read it, it will tell you exactly what it does.

However, what I will say is I would prioritize the projects over the daily defaults, because the projects are things that you can.

You know tick off and be done once they're level free.

You don't have to do them again, so upgrade your town accordingly, based on its own needs.

Remember prioritize loyalty, because it's going to be so important and of course, different stats do lead to a higher loyalty, but just make sure you get that loyalty up.

The one thing I do think that is worth going over.

Is your reserve and exactly what it is? Well, if you read it, it will say that it boosts a project and adds 50 construction, um and costs 500 Dinars per day, so having a high Reserve means you're going to be boosting up your construction.

Now, if we go over to construction, you can see that it's, this Own stat, that we don't see um from the other screen and prosperity improves this massively um having a good Governor or having a governor with you know, a decent engineering stat will also increase.

This um Market will also adjust that and you've also got your loyalty and your culture, which will also impact just how many points you have towards construction, but, as you can see, just your reserves.

Boosting an extra 50 construction per day does actually make up a third or more than a third of our overall construction power.

So having a good Reserve is definitely going to help you if you have a ton of projects that you need to be going over, that about wraps up this video guys.

I think I've spoken about everything and enough.

If there is a subject that I haven't covered, that you would like me to cover um in a bit more detail.

Let me know down in the comments or fairly now.

We also have an active and grind Discord.

The link for that is down in the description guys.

So you know if you, if you want to jump in a Discord chat about this game or chat about any game, that you happen to be playing the Link's there for you and we welcome one and all, but anyway, I've been a monk.

We've been acrosity, curious and I will see you in the next video real soon.

Until then take it easy and happy gaming.

Mount & Blade 2 Bannerlord Town Management (Beginner's Guide) CONSOLE (2024)

FAQs

How do you manage villages in Bannerlord 2? ›

How to manage your settlement in Bannerlord
  1. Put some gold into the reserves to boost building speeds.
  2. Upgrade the Granary to level three.
  3. Choose the Irrigation option as the Daily Default option.
Oct 24, 2022

How do you get a good start in Bannerlord? ›

Combat tips
  1. Choose your skill focus early. ...
  2. Hone your skills regularly with Focus Points and perks. ...
  3. Practice makes perfect: use tutorials and training areas. ...
  4. Essential combat tips. ...
  5. Make time for your most important relationship: your horse. ...
  6. Don't neglect your troops! ...
  7. Save often. ...
  8. Pause for planning.
Oct 24, 2022

Is raiding villages worth it Bannerlord? ›

It depends. The enemy really hates it when their villages are raided, and they are more likely to pay for peace when more are raided. However, taking troops is way more valuable. I would say take troops while you are on the aggressive and raid when you are ready for peace.

How do you make your town more profitable in Bannerlord? ›

Food has the biggest impact on Prosperity out of all the other town resources in Bannerlord. If you find yourself in a food deficit, your Prosperity will decrease daily by at least -10. To increase your Prosperity, you will need to be in a food surplus.

What is the most profitable business in Mount and Blade Bannerlord? ›

Grain is likely the most common and most ubiquitous resource in Mount and Blade 2: Bannerlord, making it the most profitable and the smoothest trade route to set up. Almost everywhere players go, there's Grain to be seen and to be processed into beer or something.

Which culture should I choose in Bannerlord? ›

Despite this, picking Battania as a culture is still a very safe decision as it grants extremely strong bonuses to the player's army. Mount and Blade 2: Bannerlord is available on PC, PlayStation 4, Xbox One, PlayStation 5, and Xbox Series X/S.

How to become a millionaire Bannerlord? ›

How to make money in Bannerlord
  1. Hunt down bandits. You'll find plenty of bandits on your journey through Bannerlord, and it's always worth killing them. ...
  2. Set up caravans to Trade resources. ...
  3. Participate in tournaments to win cash prizes.
Oct 26, 2022

What is the most defensible city in Bannerlord? ›

Another town in a great location, Revyl is perhaps the most defensible settlement in the game. It only has one way to approach it, a winding mountainous path that is even tighter than the area around Ostican.

How do you start a kingdom peacefully in Bannerlord? ›

When you see it happen, declare your indepent Kingdom, form an army, and take your actual home base leaving the first town completely empty. As soon as you take it, declare peace. You'll be forced to pay about 2-3K per day, unfortunately, to maintain peace.

What is the best city to own in Bannerlord? ›

These are the most prosperous towns: Marunath, Epicrotea, Lageta, Ortysia, and Vostrum all start with 5000 or more prosperity.

How do you keep towns from rebelling in Bannerlord? ›

If you want to keep your settlement un-raided, you'll need to garrison troops from your party into your town when you visit. By assigning your troops to your town they'll automatically defend it should enemies try to invade.

How do you make your town richer in Mount and Blade? ›

The following events will raise the prosperity of a village:
  1. A group of farmers from the village returns from its destination.
  2. The player completes an economic quest for the village.
  3. The player purchases items or cattle from the village.
  4. The player builds a mill in the village.

How do you stop towns from rebelling in Bannerlord? ›

If you want to keep your settlement un-raided, you'll need to garrison troops from your party into your town when you visit. By assigning your troops to your town they'll automatically defend it should enemies try to invade.

How do you manage a town in Mount and Blade Warband? ›

If you own the town, you can do the following as well: Station a garrison here: You may put soldiers from your party into the town as garrisons. They will defend the town from siege and make it less likely for prisoners to escape. You can also put captured prisoners in the city.

How do clans work in Bannerlord? ›

In Mount And Blade 2: Bannerlord, clan roles are roles that you can assign your companions to increase the effectiveness of your party. Each party you own or control has a total of four roles. At the beginning of a game, your main character is automatically assigned to take on all four roles.

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